October 25th, 2007 by
paolo
Note: this is a single player browsergame and it is 100% flash free !
Motocarota has developed a new browsergame, KABOOM , based on Be Quick Or Be Dead engine.
It is fully written in Javascript/Ajax and uses Dojo gfx APIs for 2D rendering.
The context: a mighty spaceship, equiped with a large set of weapons, fights against lots of aliens!
Warning: this game is advised against nervous people!

Posted in Framework, Javascript, No Flash, Web2.0 |
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October 8th, 2007 by
paolo
Goal of the post :
- introducing base dojo gfx objects : shapes and surfaces
Basic objects: shapes and surface
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Posted in Framework, Javascript |
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October 5th, 2007 by
paolo
Read more on dojo
Goal of this post:
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Posted in Framework, Javascript |
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October 3rd, 2007 by
paolo
Read more on dojo
Goal of this post:
- dojo.Color : how to create a color object
- stroke property : how to create strokes
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Posted in Framework, Javascript |
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September 30th, 2007 by
paolo
Note: this is a single player browsergame and it is 100% flash free !

Url: http://labs.involutive.com/game-be-quick-or-be-dead/
The plot is based on comics written by Motocarota : a powerful wizard has to kill much kobolds as possible casting fireballs against them.
To shot fireballs to enemies you have to write its name in the textbox below the game area and press enter… a nice way to test your typewriting ability, isn’t it?.
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Posted in Framework, Game, Javascript, No Flash, Web2.0 |
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June 4th, 2007 by
paolo
This article is an extension of a more general one that you can find here .
As described by OpenLayers‘ develpers “OpenLayers is a pure JavaScript library for displaying map data in most modern web browsers. OpenLayers implements a (still-developing) Javascript API for building rich web-based geographic applications, similar to the Google Maps and MSN Virtual Earth APIs, with one important difference — OpenLayers is Free Software, developed for and by the Open Source software community. OpenLayers supports implements most of the industry-standard methods for geographic data access, such as the OpenGIS Consortium’s Web Mapping Service (WMS) and Web Feature Service (WFS) protocols.“.
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Posted in Ajax, Game, Involutive 's projects, Mashups, Web2.0 |
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