KABOOM: a simple/wonderful spaceship browsergame (100% purely no-flash)


October 25th, 2007 by paolo

Note: this is a single player browsergame and it is 100% flash free !

Motocarota has developed a new browsergame, KABOOM , based on Be Quick Or Be Dead engine.

It is fully written in Javascript/Ajax and uses Dojo gfx APIs for 2D rendering.

The context: a mighty spaceship, equiped with a large set of weapons, fights against lots of aliens!

Warning: this game is advised against nervous people!

Posted in Framework, Javascript, No Flash, Web2.0 | No Comments »

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Dojo-0.9 gfx basics : shapes and surfaces - theory


October 8th, 2007 by paolo

Goal of the post :

  • introducing base dojo gfx objects : shapes and surfaces

Basic objects: shapes and surface
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Posted in Framework, Javascript | No Comments »

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Be Quick Or Be Dead wizard


October 8th, 2007 by paolo

Somebody asked me to see a bigger image of the glorious wizard that fights kobolds in Be Quick Or Be Dead game!

As I wrote this wizard has been offered by Motocarota and is taken from one of its comics.

bqobd_wizard_big

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Dojo-0.9 gfx basics : fill property - theory


October 5th, 2007 by paolo

Read more on dojo

Goal of this post:

  • fill property
    • examples

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Posted in Framework, Javascript | No Comments »

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Dojo-0.9 gfx basics : color, stroke - theory


October 3rd, 2007 by paolo

Read more on dojo
Goal of this post:

  • dojo.Color : how to create a color object
    • examples
  • stroke property : how to create strokes
    • examples

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Humor @ Involutive : LiveBot has ‘vista’ problems


October 3rd, 2007 by paolo

After Googlebot also Livebot has came to the light… but as you could easily observe it has some spindering/indexing problems :D

Humor @ Involutive : LiveBot has ‘vista’ problems

As usual I have to thank Motocarota that has drawn my thoughts!

Posted in Google, search engines and SEO, Humor, Web | No Comments »

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